Yauhen Pahrabniak is a seasoned C++ and systems-focused developer with over a decade of experience building game and multiplayer technology, currently contracting at Rockstar Games. He progressed from PHP and NodeJS into low-level C++ work, reverse engineering, and DevOps, pairing Unreal Engine 4/5 expertise with practical CI/CD pipelines. Formerly a C++ developer at GSC Game World and a long-time contributor and team lead at alt:V Multiplayer, he blends hands-on engine work with leadership in multiplayer platform development. He co-founded a full‑stack startup and can read assembly—an uncommon skill he leverages for debugging and performance optimization. Based in Gdańsk, Poland, he brings a pragmatic mix of game-engine authoring, reverse engineering, and production deployment experience.
10 years of coding experience
6 years of employment as a software developer
Степень бакалавра, Computer Software Engineering, Степень бакалавра, Computer Software Engineering at Полоцкий государственный университет
Contributions:8 releases, 13 commits, 6 PRs in 5 months
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