Summary
Yen-kuo Kao is a software engineer with nine years of experience building games, distributed systems, and cloud-native backends from Taiwan while preparing to relocate abroad. He has led end-to-end Unity3D game development and mobile service architecture, and has shipped multiplayer VR experiences and Golang AWS backends for production at XRSPACE and Gun Raiders Entertainment. His background spans full-stack mobile, OAuth/REST API design, Photon/authoritative server customization, and Docker-EKS orchestration—skills honed across startups and academic teaching roles. Yen-kuo combines hands-on engineering with team leadership, mentoring junior engineers and running Scrum-based delivery. Notably, he bridges game development and backend engineering, optimizing mobile memory and porting non-networked apps into synchronized multiplayer rooms. He holds MS degrees in Computer Science and a BE in Mechanical Engineering, bringing both systems thinking and practical optimization to complex real-time projects.
9 years of coding experience
7 years of employment as a software developer
Bachelor of Engineering, Mechanical Engineering, Bachelor of Engineering, Mechanical Engineering at National Chiao Tung University
Master of Science (M.S.), Computer Science, Master of Science (M.S.), Computer Science at University of Southern California
Master of Science, Computer Science, 3.71, Master of Science, Computer Science, 3.71 at California Lutheran University
Chinese, English, Japanese