Yeo Qin

DevOps Engineer at SwiftX Solutions Pte Ltd

Singapore
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Summary

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Senior
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Top School
Yeo Qin is a software engineer with 9 years of experience who bridges cloud infrastructure, full‑stack development and data science to deliver resilient, production-grade systems. Comfortable operating Kubernetes clusters across AWS and Oracle Cloud, they automate infrastructure with Terraform and Ansible and build CI/CD pipelines in GitLab to ensure repeatable, auditable deployments. On the application side they develop in Java, C# and Python and craft TypeScript frontends (React, Svelte) with backends in Node.js, Django and Spring Boot, supported by MySQL, MSSQL and PostgreSQL. Their background in game development and Unity editor tooling—demonstrated through substantial contributions to the MyBox repository—gives them a practical edge in developer ergonomics and custom tooling. Having worked across academia, enterprise and consultancy, they excel where infrastructure, code and data converge to solve complex delivery and migration challenges. Based in Singapore, they focus on high‑availability architecture, automation and end‑to‑end ownership.
code9 years of coding experience
job4 years of employment as a software developer
bookDiploma Game Design and Development, Diploma Game Design and Development at Temasek Polytechnic
bookBachelor's degree Computer Software Engineering, Bachelor's degree Computer Software Engineering at Singapore Institute of Technology
languagesChinese, English, Japanese
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Stackoverflow

Stats
3,986reputation
630kreached
192answers
9questions
Badges
unity-game-engine
top-5%
javascript
top-5%
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Github Skills (18)

tooling10
dotnet-core10
game-development10
csharp10
unity3d10
javascript9
nodejs9
unity-game-engine9
scene8
scene-manager8
discord-py6
discord6
discord-net6
raycasting6
bots6

Programming languages (11)

MDXC#TypeScriptJavaCPLpgSQLJavaScriptSvelte

Github contributions (5)

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Deadcows/MyBox

Feb 2019 - Aug 2019

MyBox is a set of attributes, tools and extensions for Unity
Role in this project:
userFull-stack Developer (Unity focus)
Contributions:13 commits, 9 PRs, 12 comments in 6 months
Contributions summary:Yeo contributed extensively to the project by implementing various editor tools and attributes within the Unity environment. They created custom property drawers and attributes, including TagAttribute, SpriteLayerAttribute, PositiveValueOnlyAttribute, and EditorInvokableAttribute, enhancing the editor's functionality. The commits also demonstrate the development of a scene bundle for transferring data between scenes, showcasing an understanding of game development workflows. Refactoring and code style improvements are also evident in the commits, indicating a focus on code quality.
csharp-codecsharp-scriptgame-developmentunity-editorextensions
wqyeo/Subconscious-Grazer

Jan 2019 - Feb 2019

Contributions:33 commits in 20 days
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Yeo Qin - DevOps Engineer at SwiftX Solutions Pte Ltd