Yevhen Kolodiazhnyi is a QA Automation Engineer and seasoned Unity developer with 9 years of experience building and shipping games, mobile features, and tooling from indie Flash projects to large-scale live mobile titles. He currently architects automated Unity game tests integrated into CI/CD pipelines at Hologryph, blending hands-on development with test automation practices. Previously he shipped gameplay mechanics and IAP integrations for mobile releases and supported rollout monitoring and cross-team collaboration at Moon Active. Early entrepreneurial work includes publishing and monetizing his own games and running web development projects—skills that explain his practical grasp of analytics, monetization, and deployment. His background in avionics maintenance brings a systems-oriented, meticulous approach to debugging and quality assurance that’s uncommon among game developers. Based in Ukraine, he pairs a gamer’s passion for VR and game design with a pragmatic focus on reliable, production-ready systems.
9 years of coding experience
9 years of employment as a software developer
Master's degree, Avionics Maintenance Technology/Technician, Master's degree, Avionics Maintenance Technology/Technician at National Aerospace University -'Kharkiv Aviation Institute'
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