Software Engineering Team Lead at Airline Software Company
Old Toronto, Ontario, Canada
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Summary
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Senior
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Yevhen Potrebenko is a software engineering team lead with nine years of professional experience and a strong background in high-load game server architecture, networking, and data transfer protocols. He spent a decade at Plarium leading server design and optimization for titles like Undersea Solitaire Tripeaks, Elf Islands, Rio: Match 3 Party, and Fruit Land, and now leads engineering efforts at an airline software company in Toronto. He combines deep hands-on skills in algorithm optimization, database schema design, load testing, and RabbitMQ/ASP.NET Web API integrations with practical project management and software architecture principles. Colleagues rely on him to balance performance-driven engineering with cross-disciplinary collaboration among developers, designers, and producers. Notably, his work often focuses on squeezing latency and throughput gains out of game server pipelines—an under-the-hood specialty that keeps large player populations happy.
10 years of coding experience
18 years of employment as a software developer
Master's degree Computer Software Engineering, Master's degree Computer Software Engineering at Volodymyr Dahl East Ukrainian National University
Contributions:3 releases, 9 PRs, 18 pushes in 8 months
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Yevhen Potrebenko - Software Engineering Team Lead at Airline Software Company