Yevhen Potrebenko

Software Engineering Team Lead at Airline Software Company

Old Toronto, Ontario, Canada
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Summary

👤
Senior
🎓
Top School
Yevhen Potrebenko is a software engineering team lead with nine years of professional experience and a strong background in high-load game server architecture, networking, and data transfer protocols. He spent a decade at Plarium leading server design and optimization for titles like Undersea Solitaire Tripeaks, Elf Islands, Rio: Match 3 Party, and Fruit Land, and now leads engineering efforts at an airline software company in Toronto. He combines deep hands-on skills in algorithm optimization, database schema design, load testing, and RabbitMQ/ASP.NET Web API integrations with practical project management and software architecture principles. Colleagues rely on him to balance performance-driven engineering with cross-disciplinary collaboration among developers, designers, and producers. Notably, his work often focuses on squeezing latency and throughput gains out of game server pipelines—an under-the-hood specialty that keeps large player populations happy.
code9 years of coding experience
job18 years of employment as a software developer
bookMaster's degree Computer Software Engineering, Master's degree Computer Software Engineering at Volodymyr Dahl East Ukrainian National University
languagesEnglish
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Github Skills (3)

testing6
json5
serialization5

Programming languages (1)

C#

Github contributions (5)

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potrebenko/serializer-perf

Dec 2016 - Jun 2019

Performance tests for the most popular serializers
Contributions:19 commits, 1 PR, 7 pushes in 2 years 6 months
testingperformance-testsserializersserializationperformance
krezon/service-template

Dec 2016 - Jan 2017

Contributions:6 pushes, 1 branch in 1 day
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Yevhen Potrebenko - Software Engineering Team Lead at Airline Software Company