Senior Gameplay Systems Engineer at CD PROJEKT RED
Montreal, Quebec, Canada
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Summary
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Senior
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Yevhenii Selivanov is a Senior Gameplay Systems Engineer with nine years of experience building scalable, networked multiplayer systems and deep Unreal Engine C++ expertise, currently contributing to CD PROJEKT RED’s Project Sirius. He specializes in the Gameplay Ability System, Modular Game Features, and cross-system engine integration, having led memory and network optimizations that reduced RAM usage by hundreds of megabytes and enabled robust play under high latency. Yevhenii has shipped AAA multiplayer titles including OUTRIDERS and an UE5 Early Access release, and he’s known for building designer-friendly tools like a visual ability graph layered on GAS. Comfortable moving between engine-level systems and designer workflows, he combines performance diagnostics with practical API design to make advanced systems reliable and accessible across large teams.
9 years of coding experience
6 years of employment as a software developer
Master of Engineering - MEng Computer Software Engineering, Master of Engineering - MEng Computer Software Engineering at European University of Information Technology and Economics In Warsaw
Bachelor's degree Computer Science, Bachelor's degree Computer Science at Taras Shevchenko National University of Kyiv
Open-source plugin that allows to make buttons of any shape in UE5.4
Contributions:2 releases, 12 PRs, 33 pushes in 1 year 10 months
buttonbutton-widgetc-plus-pluscppcustom-shape
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Yevhenii Selivanov - Senior Gameplay Systems Engineer at CD PROJEKT RED