Summary
Yilmaz Kiymaz is a Unity-focused game developer and founder with 13 years of experience building and optimizing production workflows for mobile and AAA-adjacent projects. As owner of Salted Caramel Games he shipped Sandbox City (1M+ organic downloads) and has consulted for studios like King, Toca Boca, and InnoGames to speed iteration, implement Addressables, and harden project architecture. He pairs hands-on engineering with developer education—having taught a master’s level game development course and delivered workflow improvements that cut build and iteration times. Known for diagnosing slow Unity projects before they become costly, he blends product-minded leadership with deep technical craftsmanship across gameplay, tooling, and pipeline. Based in Hamburg, he brings founder-level ownership and an uncommon emphasis on developer experience to every project.
13 years of coding experience
9 years of employment as a software developer
B.S. Interactive Media and Game Development, B.S. Interactive Media and Game Development at Worcester Polytechnic Institute
High School, High School at Uskudar American Academy
English, Turkish, German