Summary
Yinchen Xu is a software engineer based in Palo Alto with eight years of experience building system-level software, front-end applications, VR experiences, and database backends. Currently at Roblox, he combines production engineering with a strong academic foundation—BS degrees in Engineering Physics and Computer Science (both top grades) and an MS in Computer Science from Stanford—to move research ideas into scalable products. His background includes computational physics, graphics, and HCI research, and he has taught computer graphics as a course assistant at Stanford, reflecting both technical depth and mentorship experience. Comfortable across low-level systems and interactive user experiences, he brings a research-minded approach to shipping pragmatic, performant software.
8 years of coding experience
1 year of employment as a software developer
University of Illinois Urbana-Champaign
Master of Science - MS, Computer Science, N/A, Master of Science - MS, Computer Science, N/A at Stanford University
English, Chinese