Yolanda Correia is an XR Engineer based in Lisbon with 12 years of experience building immersive, gesture-driven and mixed-reality experiences across AR, VR and MR platforms. She has shipped high-profile projects—from Niantic Lightship ARDK demo mini-games and a T-Mobile Park in-stadium MLB experience to contributing to the Mixed Reality chapter of Stranger Things VR for Meta Quest. Her background spans research-driven procedural generation and game systems to production Unity and Android engineering at studios and R&D labs, bridging prototyping and scalable delivery. Comfortable in both hands-on development and gameplay/system design, she has led Unity teams and implemented sensor-driven interfaces and OpenCV/Kinect solutions early in her career. Notably, she started creating gesture-driven interactive experiences as early as 2011, giving her deep practical perspective on natural user interfaces. She holds an MS in Computer Engineering from Instituto Superior Técnico and blends academic rigor with studio-level production experience.
12 years of coding experience
11 years of employment as a software developer
Bachelor of Science - BS Computer Science, Bachelor of Science - BS Computer Science at Universidade Nova de Lisboa
Master of Science - MS Computer Engineering, Master of Science - MS Computer Engineering at Instituto Superior Técnico
A powerful 🚀 Android chart view / graph view library, supporting line- bar- pie- radar- bubble- and candlestick charts as well as scaling, dragging and animations.
Contributions:1 push, 1 branch in 2 years 3 months
supportingchartschartdraggingradar
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.