Yonah Goldberg is a compiler engineer at NVIDIA with five years of hands-on experience building and optimizing compilers and systems-level tooling. A Carnegie Mellon CS alum, he has contributed to research languages and compilers like Virgil and Penrose and ran compiler/optimizer pipelines in web contexts using web workers. His internships at NVIDIA (NVVM Core) and industry experience show a practical focus on high-performance code generation for heterogeneous platforms. He’s comfortable bridging research and production, moving ideas from advisory-led academic projects into NVIDIA-scale compiler work. Based in California, he combines deep systems knowledge with a taste for lightweight, fast languages—something reflected in his open-source and research collaborations.
5 years of coding experience
2 years of employment as a software developer
High School Diploma, High School Diploma at Hall High School
Bachelor of Science - BS, Computer Science, Bachelor of Science - BS, Computer Science at Carnegie Mellon University
Contributions:28 pushes, 1 branch in 1 year 11 months
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.