Yong Su

Production Lead at Riot Games

Shanghai, Shanghai, China
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Summary

👤
Senior
🎓
Top School
Yong Su is a seasoned production and build engineering leader with over 15 years of experience delivering reliable build, release and production pipelines for AAA and live-service games. Currently a Production Lead at Riot Games, he has driven build and release strategies at Tencent, miHoYo, Virtuos, Ubisoft and Playground Games, often transforming fragmented processes into scalable TeamCity/Perforce-driven systems. He combines hands-on technical chops—porting and re-designing complex CI/CD and build farms—with people leadership, mentoring teams and establishing cross-studio best practices. Known for improving development efficiency through tooling, documentation and infrastructure planning, he also has deep experience coordinating QA, IT and engineering to stabilize live releases. Based in Shanghai, he brings a rare mix of studio-scale production savvy and low-level build engineering discipline informed by an MSc in Computer Games Engineering.
code11 years of coding experience
job12 years of employment as a software developer
bookMSc, Computer Games Engineering, MSc, Computer Games Engineering at Newcastle University
bookBSc, Software Engineering, BSc, Software Engineering at Durham University
languagesChinese, English
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Github Skills (96)

language-model10
python10
datasets10
huggingface10
speech10
compression10
sequence-to-sequence10
machine-translation10
unicorns10
nmt10
ai10
computer-vision10
artificial-intelligence10
pytorch10
neural-machine-translation10

Programming languages (7)

TypeScriptShellC++JavaScriptJupyter NotebookMLIRPython

Github contributions (5)

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Contributions:28 pushes, 2 branches, 2 comments in 4 years
This repo is not maintained. For latest version, please visit https://github.com/ictnlp. A collection of transformer's guides, implementations and variants.
Contributions:26 commits, 19 pushes in 3 months
transformernmtdeep-learningencoder-decoder
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