Yonghee Kim is a Game Economy Designer with 10 years’ experience crafting free-to-play monetization, item valuation, and balance systems for top Korean studios and live-service titles. Currently at Lucid Games, he combines hands-on system design with technical tooling—previous roles include senior designer and monetization lead at Devsisters, 4:33, Nexon, and consulting for NCSOFT. He builds numerical simulators and ran Monte Carlo product life-cycle simulations in Julia using raw game telemetry to inform pricing and reward curves. Known for translating player effort, in-game currency flows, and item relationships into actionable KPIs, he bridges product, analytics, and engineering to optimize revenue and player retention. Based in Seoul and grounded in a BBA from Sungkyunkwan University, he brings a rare blend of quantitative modeling and practical live-ops experience.
10 years of coding experience
8 years of employment as a software developer
Bachelor of Business Administration (B.B.A.), 경영학, Bachelor of Business Administration (B.B.A.), 경영학 at 성균관대학교 / Sungkyunkwan University
Contributions:11 PRs, 19 pushes, 6 branches in 2 years 6 months
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