Younes Hamdoud is a senior software engineer specializing in real-time rendering and GPU programming, with eight years of industry experience and a Cum Laude BSc in Computer Science from the University of Amsterdam. Currently advancing rendering systems at Roblox, he has progressed from software engineer to senior engineer by focusing on low-level optimization and game-engine graphics pipelines. He thrives on solving novel problems at the intersection of performance engineering and creative visual systems, turning research-level techniques into production-ready features. Based in San Francisco, he combines deep technical fluency in GPU programming with practical product-minded execution. Beyond shipping engines and renderers, he brings a curious, experimental mindset that often surfaces unconventional optimizations and tooling improvements.
8 years of coding experience
2 years of employment as a software developer
Bachelor of Science - BS, Computer Science, Cum laude, Bachelor of Science - BS, Computer Science, Cum laude at University of Amsterdam
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Younes Hamdoud - Senior Software Engineer - Rendering at Roblox