Younguk Kim

Frontend Engineer at 주식회사 룩코

Seoul, South Korea
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Summary

👤
Senior
🎓
Top School
Younguk Kim is a frontend engineer based in Seoul with 14 years of experience building React, React Native, and graphics tooling while leading frontend teams. He combines a strong academic background in computer engineering with hands-on expertise in real-time GPU rendering, OpenGL, and C++—work that includes contributions to the Panda3D game engine to improve cross-platform stability. At Lookko he builds graphics tools with Skia and react-native-reanimated, runs self-hosted Sentry and GitHub Actions, and architects serverless front-end infrastructure on AWS. Previously he developed mobile-native rendering pipelines and CI/CD for rendering engines, and his research background includes VR/MR frameworks featured at SIGGRAPH and ISMAR. Passionate about open source, ML/AI, and performance-critical systems, he blends low-level systems programming with modern front-end delivery and DevOps automation. An uncommon strength is his ability to move between GPU/engine internals and production React Native apps, making him effective at shipping visually complex, reliable products.
code14 years of coding experience
job6 years of employment as a software developer
bookMaster's degree, Computer Engineering, 3.98, Master's degree, Computer Engineering, 3.98 at Sungkyunkwan University
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Github Skills (12)

open-source10
c-language10
cross-platform10
cpp10
game-development10
cprogramming-language10
game-engine10
cplus10
python9
visual-studio9
build-system9
windows9

Programming languages (7)

TypeScriptC#C++CRustCMakePython

Github contributions (5)

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panda3d/panda3d

Jan 2017 - Feb 2019

Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU
Role in this project:
userBack-end Developer / Systems Programmer
Contributions:19 commits, 21 PRs, 16 comments in 2 years 1 month
Contributions summary:Younguk primarily contributed to bug fixes and improvements to the Panda3D game engine. Their work included fixing include guard typos, resolving assert macro issues that caused crashes, and addressing a crash related to window closing. They also made changes to the build system, specifically adding support for Visual Studio versions and handling Windows SDK paths. These commits indicate a focus on improving stability and cross-platform compatibility of the engine.
pythonc-plus-plusmulti-platformenginepanda3d-game-engine
bluekyu/vcpkg

Nov 2018 - Jun 2020

C++ Library Manager for Windows, Linux, and MacOS
Contributions:44 pushes, 150 branches in 1 year 6 months
wxwidgetscpplinux-windowswindowsc-library
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Younguk Kim - Frontend Engineer at 주식회사 룩코