Yu Chen

Android Graphics Software Engineer at 英特尔

Shanghai, Shanghai, China
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Summary

👤
Senior
🎓
Top School
Yu Chen is an Android Graphics Software Engineer with over a decade of deep, hands-on experience across the Android graphics stack, including SurfaceFlinger, HWComposer, miniGBM, OpenGL/Vulkan and mesa. Based in Shanghai and currently at Intel, he focuses on Android cloud gaming on Xeon+dGPU, OS dessert bring-ups and AOSP rebases, pairing low-level driver work with higher-level UI and window system expertise. His background spans handset vendors (HTC, ZTE) to datacenter-class graphics, giving him a rare perspective on both embedded and server-side Android graphics pipelines. Known for tackling platform bring-up and GPU integration challenges, he blends system-level debugging with pragmatic engineering to push graphics performance and compatibility.
code12 years of coding experience
job3 years of employment as a software developer
bookBachelor, Computer Science and Technology, Bachelor, Computer Science and Technology at Wuhan University of Technology
bookMaster, Computer Science and Technology, Master, Computer Science and Technology at Huazhong University of Science and Technology
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Github Skills (7)

linux7
init6
vagrant6
systemd5
system4
linux-shell2
service-manager1

Programming languages (1)

C

Github contributions (5)

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syfchao/linux2.6.24__comment

Jun 2014 - Jun 2014

linux 2.6.24代码注释,主要参考《深入Linux内核架构》
Contributions:3 commits in 1 day
linuxlinux-shell
Contributions:2 commits in 3 days
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