Yu Jin is a Lead Gameplay Programmer based in Montreal with over 15 years in AAA game development and nine years of focused experience in gameplay and AI engineering. He has shipped major titles at Ubisoft and contributed to Genshin Impact at miHoYo, blending design, art and code to create compelling player experiences. His work spans complex systems—NPC behavior, MetaAI, navigation, parkour mechanics, weapon and mission systems—demonstrating a knack for turning design intent into reliable, fun interactions. As a team builder and hiring lead, he’s scaled engineering teams across North America while mentoring senior engineers. Yu’s background across diverse genres and early VR evaluation gives him an uncommon perspective on emergent player systems and cross-discipline collaboration. He also recruits and engages developer communities, inviting engineers interested in engine, network, audio, and mobile roles to connect.
Contributions:34 commits, 54 pushes, 1 branch in 1 year 2 months
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