Yuan Li

Interactive Software Engineer at teamLab / チームラボ

Chiyoda, Japan
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Summary

👤
Senior
🎓
Top School
Yuan Li is an interactive software engineer with 11 years of experience specializing in 3D programming, game engine tools, and real-time rendering, currently building immersive experiences at teamLab in Tokyo. He previously spent four years as a software engineer at Visual Concepts, bringing game-industry rigor to large-scale interactive projects. With an MS in Computer Science from NYU and strong foundations from Shandong University, he couples academic depth with practical engine-level implementation skills and Objective-C familiarity. Yuan maintains a personal portfolio at yuanli.games that showcases his focus on graphics and engine tools, and he is actively seeking full-time roles as a game engine or graphics programmer. Notably, his career blends high-fidelity real-time rendering work with interactive art installations, reflecting a rare mix of technical precision and creative sensibility.
code10 years of coding experience
job4 years of employment as a software developer
bookMaster of Science (MS), Computer Science, 3.7, Master of Science (MS), Computer Science, 3.7 at New York University
bookBachelor, Computer Science, Bachelor, Computer Science at Shandong University
bookZhejiang University
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Github Skills (13)

directx9
direct3d9
windows8
mindmap5
multilingual4
insert4
linux3
obsidian3
cross-platform2
annotations2
macos2
citations2
pdf2

Programming languages (6)

C#TypeScriptC++CJavaScriptPython

Github contributions (5)

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Contributions:2 commits, 2 pushes in 1 year 7 months
vanish87/vEngine

Jun 2016 - Apr 2019

Contributions:4 releases, 26 PRs, 179 pushes in 2 years 10 months
java
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Yuan Li - Interactive Software Engineer at teamLab / チームラボ