Yuan Li is a software engineer specializing in data infrastructure with eight years of experience building ETL pipelines, reporting systems, and monitoring tools across gaming and healthcare domains. Currently at Electronic Arts supporting Glu Mobile/MCT, he brings practical expertise in scaling data workflows and improving campaign performance from prior roles at healthCrowd and research positions at the University of Michigan. His background blends production engineering (MySQL, MongoDB, ELK) with data science-friendly tooling (Python, Jupyter, T-SQL), enabling both backend reliability and analyst-facing solutions. Notably, he has driven measurable impact—reducing processing time by 35% at Gale and increasing data requests by 20% through record linkage work—demonstrating a knack for turning messy data into actionable systems. Based in San Francisco with an MS in Information Science, Yuan pairs academic rigor with product-minded execution.
8 years of coding experience
3 years of employment as a software developer
Master of Science - MS, Information science, Master of Science - MS, Information science at University of Michigan
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