Yuan Seng is a pragmatic Technical Lead with eight years of professional experience building games engines and web applications, now based in Kota Kinabalu, Malaysia. He led the prototype-to-product development of BobaBS, turning a PDF-to-analytics accountant headache into a launched service, and currently directs multiple client web projects while still coding hands-on. His background spans Unity editor internals and cluster rendering, multiplayer game UI at Ubisoft, and indie-console titles—giving him deep systems and real-time graphics instincts that he applies to full-stack problems. Known for a laid-back, honest leadership style and an ability to iterate quickly from messy prototypes to polished releases, he brings steady ownership rather than polished salesmanship.
8 years of coding experience
9 years of employment as a software developer
Bachelor of Science (BSc), Software Engineering and Game Design, 3.91/4.0, Bachelor of Science (BSc), Software Engineering and Game Design, 3.91/4.0 at Multimedia University
A wrapper for Web Worker, one that allow you to have the worker's code in the same project.
Contributions:3 commits, 3 PRs, 11 pushes in 10 months
workerjavascriptweb-workerservice-worker
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