Yueh Chen is a firmware engineer with eight years of hands-on experience designing and optimizing embedded systems using C/C++ and RTOS technologies. Based in Kaohsiung, Taiwan, he has been developing production firmware at Baoruh Electronic since 2014, focusing on low-level integration and reliable real-time behavior. An active open-source contributor, Yueh has improved LVGL by fixing FFmpeg stride issues, adding MQX RTOS support, and enhancing cross-compiler compatibility—demonstrating attention to graphics, OS abstraction, and toolchain quirks. Known among peers as an occasional "code wizard," he blends meticulous bug fixes with feature additions to make microcontroller UIs and drivers more robust and portable.
8 years of coding experience
Bachelor's degree, Electronic Engineering, Bachelor's degree, Electronic Engineering at National Kaohsiung University of Science and Technology
Embedded graphics library to create beautiful UIs for any MCU, MPU and display type.
Role in this project:
Embedded Systems Engineer / IoT Developer
Contributions:5 PRs, 5 comments, 4 issues in 7 months
Contributions summary:Yueh contributed to the LVGL embedded graphics library by addressing specific issues and adding new features. Their work includes fixing a stride-related issue within the FFmpeg integration for image display, adding MQX RTOS support for the OS abstraction layer, and implementing a format attribute for the IAR compiler. They also corrected an animation-related variable and fixed a nested comment issue within SDL driver code. These changes indicate a focus on low-level graphics, OS integration, and compatibility.
A C# tool for cleaning trailing spaces in code files.
Contributions:2 releases, 27 PRs, 63 pushes in 9 months
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Yueh Chen - Firmware Engineer at Baoruh Electronic Co., Ltd.