Yuheng Feng

Tools Programmer at Ubisoft

Xuhui District, Shanghai, China
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Summary

👤
Senior
🎓
Top School
Yuheng Feng is a tools programmer with 10 years of software engineering experience, currently building development tooling at Ubisoft after progressing from a junior tools role. His background blends industry game-tool development with academic research in interactive visualization, progressive analytics and high-dimensional time-series exploration, implemented in C++ and OpenGL. He has a strong foundation in HCI and natural language tooling from French university programs and contributed significant code to multilingual NLP evaluation tools during early internships. Comfortable moving between research prototypes and production tooling, he brings rigorous benchmarking and algorithmic thinking (PCA, dynamic programming, bi-graph matching) to improve developer workflows. Based in Shanghai, he maintains a technical portfolio online that highlights both research projects and practical engineering contributions.
code10 years of coding experience
job2 years of employment as a software developer
bookMaster, Human Computer Interaction, Mention Très Bien, Master, Human Computer Interaction, Mention Très Bien at Université Paris-Sud
bookLicence, Informatique, GPA 3.16/4, Licence, Informatique, GPA 3.16/4 at 上海师范大学
bookDiplôme universitaire de technologie, Informatique, Diplôme universitaire de technologie, Informatique at Université Paris-Est Marne-la-Vallée
languagesChinese, English, French
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Github Skills (4)

xml7
brat7
tei6
annotations5

Programming languages (1)

Java

Github contributions (3)

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fyh828/gemini

May 2018 - May 2020

A open-source tool to compare annotations in XML, Brat or TEI files.
Contributions:24 commits, 1 PR, 21 pushes in 2 years
annotationsbratxmlteitei-files
fyh828/unitex-doc-usermanual

Apr 2016 - May 2016

Contributions:7 pushes in 14 days
manual
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Yuheng Feng - Tools Programmer at Ubisoft