Summary
Yujin Ariza is a software engineer with 12 years of experience building immersive AR/VR and audiovisual experiences, currently contributing to Apple from Cupertino. Combining a BA in Computer Science from Columbia with advanced entertainment technology training at Carnegie Mellon and a performance background from Juilliard, Yujin blends rigorous engineering with creative, real-time media sensibilities. Past roles include low-level tooling at Unity and mobile systems work at Snapchat, plus early full-stack and hardware-integrated projects at Whisper that reflect a hands-on, multidisciplinary approach. At Unity they shipped a memory profiler in C++/C#, demonstrating comfort with performance-sensitive systems; at Whisper they bridged iOS, Erlang backend, and Arduino into public-facing installations. This mix of high-scale product engineering and interactive art practice enables Yujin to translate complex technical constraints into engaging user experiences. Based in Silicon Valley, they bring both studio-caliber creativity and production-grade engineering to AR/VR and multimedia systems.
12 years of coding experience
1 year of employment as a software developer
High School Diploma, High School Diploma at Menlo School
Master of Entertainment Technology Entertainment Technology, Master of Entertainment Technology Entertainment Technology at Carnegie Mellon University, Entertainment Technology Center
Master of Entertainment Technology Entertainment Technology, Master of Entertainment Technology Entertainment Technology at Carnegie Mellon University
Master of Music Violin Performance, Master of Music Violin Performance at The Juilliard School
Bachelor of Arts (BA) Computer Science, Bachelor of Arts (BA) Computer Science at Columbia University
Japanese, English, Chinese