Summary
Yuri Cruz is a Senior Developer based in São Paulo with over 10 years building real-time, cross-platform games and interactive experiences using C#, C++, Unity, and Unreal. He specializes in multiplayer gameplay systems, performance optimization, rendering pipelines, and tooling that empowers designers to iterate quickly. At Kokku and previous studios he has led gameplay architecture, owned features in live games, and improved CI/CD and testing pipelines to boost stability and delivery cadence. A hands-on mentor and code steward, he pairs deep profiling and analytics-driven debugging with pragmatic design collaboration across art, production, and QA. His background in mechanical engineering and hobbyist hardware/AR projects gives him a practical systems mindset that surfaces atypical solutions for performance-constrained mobile and AR scenarios. Fluent in English, he’s known for player-first thinking and shipping polished, production-ready systems under tight timelines.
10 years of coding experience
9 years of employment as a software developer
Mechanical Engineering, Mechanical Engineering at Universidade Guarulhos
English, Portuguese