Yuri Strot is a senior software engineer and CTO with 14+ years building complex client and mobile applications, from Eclipse RCP tooling to AR/VR and blockchain-enabled mobile experiences. He co-founded Exyte and leads open-source projects like Macaw, contributing deep expertise in vector graphics rendering and SwiftUI-based SVG tooling. Yuri combines hands-on front-end rendering work (shapes, gradients, transforms) with rigorous QA/test automation, having expanded test coverage for SVGView to improve parser and serialization reliability. His background includes leading cross-functional teams for network and developer tools at Cisco-focused projects and shipping production AR experiences using ARKit and SceneKit. Based in Phuket, he blends product-facing leadership with low-level UI and graphics craftsmanship, and regularly presents on AR and modern UI topics.
14 years of coding experience
8 years of employment as a software developer
Master, Computer Science, Master, Computer Science at Novosibirsk State University (NSU)
Contributions:37 commits, 10 pushes, 1 branch in 1 year 4 months
Contributions summary:Yuri primarily focused on creating and expanding test coverage for the SVGView project. Their contributions involved writing numerous test cases, generating reference files, and adding tests for various SVG features, including color properties, coordinate transformations, and shapes. They also worked on fixing serialization issues and parsing, which contributed to improved test reliability. The user's work helped ensure the project's correctness by validating its SVG parsing and rendering capabilities.
Augmented Reality Tetris made with ARKit and SceneKit
Role in this project:
Mobile Developer (iOS)
Contributions:23 commits, 2 pushes, 7 comments in 2 years 2 months
Contributions summary:Yuri's contributions primarily involve developing the augmented reality Tetris game. They implemented the core game logic within the AR environment using ARKit and SceneKit, including handling user input and Tetromino movement. The user also focused on visual aspects by creating animations for clearing rows and displaying scores, enhancing the overall user experience within the AR setting. Moreover, the developer refactored the code base for better readability.
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