Yury Habets is a Senior AI Engineer and low-level performance specialist with over two decades in software development and 12 years of focused industry experience, notably driving Android and compiler performance at Unity and now working in game AI at Lesta Games. He blends deep C++ and hardware-level expertise with C#/.NET compiler work (including developing Neon intrinsics for Unity's Burst compiler) to squeeze CPU-cycle gains on Arm platforms. Comfortable leading cross-functional teams and partnerships with industry players like Arm and Google, he also brings a strong information security background and hands-on debugging instincts. Equally at home architecting SDLC processes and tuning production systems, he pairs rigorous unit testing and benchmarking habits with pragmatic delivery. Based in Minsk, he publishes technical writing on his blog and frequently tackles the “last mile” performance problems that most teams avoid.
12 years of coding experience
18 years of employment as a software developer
M.Sc. Information Technologies, M.Sc. Information Technologies at Belarusian National Technical University
Contributions:3 releases, 73 commits, 7 PRs in 3 years 5 months
unity-pluginandroidexpansiongoogle-playunity
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