Sr. Machine Learning Researcher at Sony Interactive Entertainment
Tokyo, Japan
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Summary
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Senior
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Top School
Yusuke Urakami is a senior machine learning researcher and full-stack roboticist based in Tokyo with nine years building real-world autonomy, from maglev train control to high-dexterity manipulation systems. He combines mechanical design and hardware prototyping (CAD, 3D printing, CNC) with ROS/C++ systems and modern ML stacks (PyTorch, TensorFlow, RL, MuJoCo) to deliver sim-to-real solutions and tooling. At SonyAI and Sony Interactive Entertainment he focuses on ML tooling and dexterous robotics, having previously led RL training platform work with UC Berkeley and sim-to-real pipelines at RoboEye.ai. He’s comfortable across control, perception, and project leadership—able to tune low-level controllers for rail systems and architect end-to-end pick-and-place simulators—and he often bridges lab research and production through CI/CD and calibration improvements.
9 years of coding experience
7 years of employment as a software developer
Master of Science (MS), Mechanical Engineering, 3.89, Master of Science (MS), Mechanical Engineering, 3.89 at Columbia University in the City of New York
Exchange Program (Germany), Manufacuring Engineering, N/A, Exchange Program (Germany), Manufacuring Engineering, N/A at Leibniz Universität Hannover
Master's degree, Integrated Design, 3.81, Master's degree, Integrated Design, 3.81 at Keio University
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