Yuuki Ootaki is an engineer and technical product manager with nine years of experience building cloud-native B2B SaaS at Uzabase and earlier server and R&D work at Nintendo. He blends hands-on expertise in AWS, GCP, Ruby on Rails, Next.js and machine learning to design end-to-end systems—from data pipelines and infrastructure to models and server applications. His background includes console server development for 3DS, Wii U and Nintendo Switch and research projects applying ML techniques, giving him a rare mix of production rigor and experimental curiosity. Based in Akihabara, Japan, he pairs a Master’s in Information Science with practical DevOps and product delivery skills to move prototypes into scalable services.
9 years of coding experience
6 years of employment as a software developer
Master of Information Science, Media Science, Master of Information Science, Media Science at 名古屋大学
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Yuuki Ootaki - Engineer, Technical Product Manager at Uzabase