Summary
Yuya Hanai is a software engineer based in Tokyo with 11 years of experience building computer-vision and graphics-driven applications for entertainment and mobile AR. He has deep C++, OpenFrameworks, OpenGL and image-processing expertise, blending research-grade techniques with production engineering from roles at Sony and rhizomatiks. At rhizomatiks he focuses on technology and application development for creative computer-vision projects, translating experimental vision algorithms into immersive installations and interactive systems. His academic background in integrated design engineering and electrical engineering gives him a strong cross-disciplinary perspective that informs both technical robustness and aesthetic execution. Known for bringing advanced graphics and vision pipelines to real-world media experiences, he thrives at the intersection of art, research, and engineering.
11 years of coding experience
4 years of employment as a software developer
Master's degree, Integrated Design Engineering, Master's degree, Integrated Design Engineering at Keio University