Yves Wang is a multidisciplinary CEO, architect, game designer and artist with over a decade of experience blending art and technology to lead creative products and studios. Trained at Politecnico di Milano and Xi’an Jiaotong University, he has shipped interactive prototypes and core systems—authoring a Verlet soft-body physics toolkit and driving procedural animation and real-time fluid simulation in Unity. As co-founder and CEO across multiple ventures, he combines hands-on programming (C#), concept art, and production leadership to create distinct visual worlds and playable experiences. His background as an architecture professional and educator informs a systems-oriented design approach, while a surprising side skill as a trained chef fuels sustained creativity and team energy.
10 years of coding experience
11 years of employment as a software developer
Master of Architecture (M.Arch.), Architecture, 28.21/30 Summa cum Laude, Master of Architecture (M.Arch.), Architecture, 28.21/30 Summa cum Laude at Politecnico di Milano
Bachelor, Architecture, 110 Lode, Bachelor, Architecture, 110 Lode at Xi'an Jiaotong University
High school diploma, Computer algorithm, High school diploma, Computer algorithm at The High School Affiliated to Xi’an Jiaotong University
Screaming-fast Python 3.5+ HTTP toolkit integrated with pipelining HTTP server based on uvloop and picohttpparser.
Contributions:4 PRs, 2 pushes in 1 year 8 months
pipeliningpythonintegrateduvlooppython-3
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