Yvonne Yeung

Senior Software Engineer - Quality at Unity

Greater Seattle Area United States
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Summary

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Rockstar
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Top School
Yvonne Yeung is a Senior Software Engineer in Quality with five years of hands-on experience validating platforms across desktop, console, and XR for studios like Unity and Bungie. She specializes in functional testing and platform ownership for Windows, multiple Linux distros, UWP, Xbox, HoloLens 2 and occasional WebGL/Mac workflows, combining deep platform knowledge with practical test automation and suite design. Her background in game design and development — including co-founding a mobile game studio and building NIH-funded educational game prototypes — gives her a strong product sensibility and empathy for player-facing features. At Unity she stepped up from Software Engineer to Senior Engineer while maintaining NDA-protected platform ownership, showing trust in her technical judgment. She’s equally comfortable leading small QA teams for console back-compat projects and crafting test scenarios to prevent regressions in live-service games. Based in the Greater Seattle area, Yvonne blends curiosity-driven engineering with a gamer’s attention to detail to deliver high-quality player experiences.
code5 years of coding experience
job9 years of employment as a software developer
bookBachelor of Science (BS) Game Programming, Bachelor of Science (BS) Game Programming at Academy of Art University
languagesEnglish
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Github Skills (5)

gamepad10
mouse10
unity3d9
keyboard9
unity-dots5

Programming languages (1)

C#

Github contributions (3)

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Samples designed as exercises to be ported from Unity GameObjects/MonoBehaviours to Unity DOTS.
Contributions:7 commits, 7 pushes in 6 days
unity3dunitydotsunity-dots
Demo Project using the Universal RP from Unity3D
Contributions:2 issues in 1 year 11 months
unity3dunitydemo-project
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Yvonne Yeung - Senior Software Engineer - Quality at Unity