Summary
Yvonne Yeung is a Senior Software Engineer in Quality with five years of hands-on experience validating platforms across desktop, console, and XR for studios like Unity and Bungie. She specializes in functional testing and platform ownership for Windows, multiple Linux distros, UWP, Xbox, HoloLens 2 and occasional WebGL/Mac workflows, combining deep platform knowledge with practical test automation and suite design. Her background in game design and development — including co-founding a mobile game studio and building NIH-funded educational game prototypes — gives her a strong product sensibility and empathy for player-facing features. At Unity she stepped up from Software Engineer to Senior Engineer while maintaining NDA-protected platform ownership, showing trust in her technical judgment. She’s equally comfortable leading small QA teams for console back-compat projects and crafting test scenarios to prevent regressions in live-service games. Based in the Greater Seattle area, Yvonne blends curiosity-driven engineering with a gamer’s attention to detail to deliver high-quality player experiences.
5 years of coding experience
9 years of employment as a software developer
Bachelor of Science (BS) Game Programming, Bachelor of Science (BS) Game Programming at Academy of Art University
English