Zach Barth

Lead Platform Engineer

Seattle, Washington, United States
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Summary

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Senior
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Top School
Zach Barth is a Lead Platform Engineer in Seattle with 17 years of software development experience and nearly five years focused on game development at FlowPlay, where he progressed from Game Developer to Lead Platform Engineer. He specializes in real-time simulation and physics programming, with deep experience in C/C++, C#, DirectX, optimization and debugging, and a track record of shipping performance-sensitive systems across PC and embedded platforms. His background includes porting and modernizing legacy engines, building custom asset pipelines for physics integration, and designing responsive UIs and tooling for both games and simulation products. A lifelong gamer and tabletop strategist, he pairs an obsessive attention to real-time behavior with strong analytical design instincts that surface in both gameplay and educational software.
code17 years of coding experience
job13 years of employment as a software developer
bookBachelor's of Science in Real-Time Interactive Simulation Minor in Mathematics, Bachelor's of Science in Real-Time Interactive Simulation Minor in Mathematics at DigiPen Institute of Technology

Github contributions (5)

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gibbed/Infiniminer

May 2009 - May 2009

Contributions:7 commits in 2 days
Contributions:10 pushes, 1 branch in 14 days
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Zach Barth - Lead Platform Engineer