Principal Software Engineer (SDE) Lead at Microsoft
Redmond, Washington, United States
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Summary
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Zach N is a Principal Software Engineer with 17 years of experience leading teams at Microsoft from Redmond, Washington, where he now guides development of the Windows display driver subsystem. He helped design and ship core display technologies including the Windows 10 Miracast stack, Indirect Display Driver model, and Windows.Devices.Display.Core APIs for VR/AR compositors, and led major re-architectures moving functionality from kernel-mode to user-mode. As an engineering lead he balances system-level architecture with hands-on implementation, mentoring teams to deliver robust device connectivity and compositing solutions. He contributes to open-source projects such as SharpDX, adding DirectComposition/DirectManipulation wrappers and improving code-generation and MSDN parsing—work that reflects deep familiarity with native graphics APIs. A magna cum laude computer science graduate from RIT, he also runs a sole-proprietorship, signaling ongoing curiosity and independent engineering practice outside corporate work.
17 years of coding experience
9 years of employment as a software developer
Bachelor of Science (B.S.), magna cum laude, Computer Science, Bachelor of Science (B.S.), magna cum laude, Computer Science at Rochester Institute of Technology
Contributions summary:Zach's primary contributions involve enhancing the SharpDX library, specifically focusing on DirectComposition and DirectManipulation. They added wrappers for DirectComposition and DirectManipulation, modified SharpGen to improve interface method handling, and moved the NativeMessage struct. Furthermore, the user implemented transform group extensions for instantiation, added documentation, and corrected several issues related to parsing MSDN docs.
Contributions:7 pushes, 1 branch in 6 years 1 month
dotnetc-sharpcsharpdotnetcoredecompiler
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