Zach Rammell

Engine Programmer at Evergreen Games

Kirkland, Washington, United States
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Summary

👤
Senior
🎓
Top School
Zach Rammell is an engine programmer with eight years of experience building game tools and engines, currently developing FPS Chess 2 at Evergreen Games. A DigiPen Computer Science alumnus, he spent several years at Epic Games as a Tools Programmer where he focused on improving developer workflows and pipeline efficiency. He’s shipped two commercial games on Steam and combines low-level engine work with practical tooling to help teams iterate faster. Based in Kirkland, Washington, Zach has a background teaching and mentoring at DigiPen and in youth coding programs, highlighting a knack for communicating technical concepts. He’s driven by building “cool stuff” that blends creative gameplay with robust engineering.
code8 years of coding experience
job3 years of employment as a software developer
bookBachelor of Science - BS, Computer Science, Bachelor of Science - BS, Computer Science at DigiPen Institute of Technology
bookShorecrest High School
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Github Skills (53)

spotlight10
alfred10
launcher10
linux9
launchy9
windows9
raycast9
unreal9
macos9
lex8
productivity-tools8
bison8
epic8
indent8
lexical-analyzer8

Programming languages (4)

C++CJavaScriptGo

Github contributions (5)

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zachrammell/ImNBT

Feb 2021 - Oct 2022

Contributions:51 commits, 37 pushes, 1 branch in 1 year 8 months
DigiRoyale/digiroyale

Jul 2020 - Jul 2020

Contributions:8 PRs, 11 pushes, 4 branches in 2 days
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