Zachary Danz

Staff Software Engineer at Riot Games

Seattle, Washington, United States
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Summary

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Zachary Danz is a Staff Software Engineer in Seattle with a decade of experience building and scaling developer tooling and build systems for triple-A game studios and platform teams. He has led cross-disciplinary teams to modernize pipelines, cut build and content iteration times by up to 90%, and operate large distributed fleets (200+ machines, 10K+ jobs/week) across on-prem and Azure environments. His work spans CI/CD, build orchestration, release management for multi-platform consoles and PC, and security-first practices like zero-trust signing services. At Microsoft he improved WinForms startup performance by 90% and contributed test automation to the high-profile dotnet/winforms repo, demonstrating a mix of product-quality engineering and open-source craftsmanship. Known for pragmatic automation, observability-driven orchestration (Datadog, Splunk), and developer-centric tooling, he balances hands-on implementation with team leadership and cross-studio coordination. Outside of production engineering he brings a strong teaching and mentoring background from university TA roles, which informs his emphasis on developer experience and clear technical communication.
code10 years of coding experience
job9 years of employment as a software developer
bookWilliam Byrd High School
bookBachelor’s Degree Computer Science, Bachelor’s Degree Computer Science at University of Virginia
languagesEnglish, Latin, Spanish
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Github Skills (5)

windows-forms10
unit-testing10
testing10
csharp9
dotnet-core9

Programming languages (11)

C#MDXPowerShellJavaC++ShellCRust

Github contributions (5)

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dotnet/winforms

Nov 2018 - Oct 2019

Windows Forms is a .NET UI framework for building Windows desktop applications.
Role in this project:
userQA Engineer / Test Automation Engineer
Contributions:243 commits, 569 PRs, 781 pushes in 11 months
Contributions summary:Zachary significantly increased the number of unit tests across multiple components within the Windows Forms framework, including Control, CheckBox, and ListCheckBox. These tests appear to be focused on verifying the functionality of existing controls and UI elements. The user also improved the test structure by standardizing test function names to improve test result visualization.
dotnetuwpwindows-desktopwindowsui-framework
UVASGD/spring-2017-kin

Aug 2016 - Sep 2017

Contributions:656 commits, 5 PRs, 147 pushes in 1 year
springkingithub-classroom
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Zachary Danz - Staff Software Engineer at Riot Games