Zachary Freiberg

Lead Full Stack Developer at EzyStream Limited

Christchurch, Canterbury, New Zealand
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Summary

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Rockstar
🎓
Top School
Zachary Freiberg is a Lead Full Stack Developer based in Christchurch with 12 years of experience blending game-focused front-end engineering and production VFX tooling. He cut his teeth building HTML5 games and contributing examples and documentation to the Kiwi.js game framework, and later transitioned into lighting and technical direction roles at Weta Digital where he worked on high-end visual effects pipelines. Now leading full-stack development at EzyStream, Zachary brings a rare combination of real-time interactive experience and film-grade technical rigour to web and application projects. He’s equally comfortable prototyping gameplay input/animation systems as he is architecting maintainable backend/frontend solutions, and enjoys applying game-design sensibilities to solve complex software problems. An educator at heart, he has tutored university game design courses and authored engine tutorials, which underlines his strength in translating complex tech into clear, usable tools.
code12 years of coding experience
job9 years of employment as a software developer
bookBachelor's of Media Design, Game and Interactive Media Design, Bachelor's of Media Design, Game and Interactive Media Design at Victoria University of Wellington
languagesEnglish
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Stackoverflow

Stats
35reputation
984reached
3answers
4questions
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Github Skills (14)

html10
javascript10
game-development10
animation10
user-input10
state-management9
git6
query-optimization6
gitlab6
php6
sql6
laravel6
github6
mysql6

Programming languages (1)

JavaScript

Github contributions (5)

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gamelab/kiwi.js

Jul 2013 - Feb 2015

Kiwi.js is a blazingly fast mobile & desktop browser based HTML5 game framework. It uses CocoonJS for publishing to the AppStore.
Role in this project:
userFront-end Developer
Contributions:56 commits, 2 pushes, 7 comments in 1 year 7 months
Contributions summary:Zachary contributed to the example files, demonstrating the creation of various interactive game elements using the Kiwi.js framework. The commits focused on implementing features such as moving sprites with keyboard input, creating clickable buttons that alter sprite visibility, and moving sprites based on mouse input. The code changes showcase the use of sprites, animations, input handling, and game state management within the framework.
html5-gamepublishinggamebrowserjavascript
gamelab/kiwi-examples

Jun 2014 - Feb 2015

Contributions:51 commits, 16 pushes in 8 months
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