Zachary Gershman is a Staff Software Engineer in Los Angeles with 12 years of experience building cloud-native backends, CI/CD systems, and developer tools. He combines deep Go and systems expertise—evident from contributions to high-profile OSS like Istio and Concourse—with hands-on DevOps work shipping features for DigitalOcean’s doctl. Previously he led engineering at Stitch Fix and helped drive Cloud Foundry platform improvements at Pivotal, bringing both technical leadership and product-focus to large distributed systems. Before software he worked across production and project roles in AAA game development on titles like Grand Theft Auto and Red Dead Redemption, giving him a rare mix of engineering rigor and product storytelling. Obsessed with statically typed languages and continual craft improvement, he’s as comfortable refactoring critical gateway logic in a service mesh as he is designing developer-facing CLI features.
12 years of coding experience
14 years of employment as a software developer
B.S., Media Management and Political Science, B.S., Media Management and Political Science at University of Miami
The official command line interface for the DigitalOcean API.
Role in this project:
Back-end Developer & DevOps Engineer
Contributions:1 release, 11 commits, 99 PRs in 6 months
Contributions summary:Zachary contributed to the creation of a custom image feature within the doctl command-line interface, which involved implementing functionality to create images using external URLs and manage them within the DigitalOcean ecosystem. The commits demonstrate the integration of a new "create" command with associated flags for image name, URL, and region. Additionally, the user addressed a bug within the SSH functionality for the snap package.
Contributions:22 commits, 26 PRs, 6 branches in 6 months
Contributions summary:Zachary primarily contributed to the backend implementation of the Istio service mesh. They introduced the "opts" pattern for building HTTP listeners, refactoring and inlining functions in `config.go` and `ingress.go`. They also worked on the gateway implementation, creating HTTP route configurations and virtual hosts, and corrected context paths for Cloud Foundry integration, including related dependencies. They also implemented route weights for Cloud Foundry.
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