Minecraft-client networking library in Python
Role in this project:
Back-end Developer Contributions:23 commits, 7 PRs, 23 comments in 11 months
Contributions summary:Zachary primarily contributed to the implementation of core networking features for the Minecraft client library. Their work involved adding new packet types (RespawnPacket, ServerDifficultyPacket, EntityLookPacket, and FacePlayerPacket) and implementing the necessary data structures. They also refactored existing code by implementing enums and aliases to improve readability and maintainability. Additionally, the user added an `Angle` data type and implemented tests for the new types.
minecraftnetworkingpython
Contributions:98 commits, 22 pushes, 1 issue in 2 months