Zachary Jagoda is a game designer and computer scientist with nine years of experience building and shipping interactive experiences, most recently serving as Senior Game Designer on School of Dragons where he led design teams, balanced live event economies, and coordinated directly with DreamWorks on IP use. A Chapman University CS graduate who has taught Unity/C# programming as an adjunct, he blends hands-on systems design and documentation with practical leadership across indie and studio environments. His background spans feature design, quest and cutscene creation, gameplay programming, and tooling work—from prototyping mini-games to architecting save systems and localization. Comfortable switching between production roles and frontline crew jobs, Zachary brings a pragmatic, player-first approach and a proven ability to shepherd projects from concept through live operations.
9 years of coding experience
5 years of employment as a software developer
Bachelor of Science - BS, Computer Science, Bachelor of Science - BS, Computer Science at Chapman University
Contributions:15 commits, 4 PRs, 26 pushes in 6 months
simulateequationpythontimelineorbit
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Zachary Jagoda - Crew at Raising Cane's Chicken Fingers