Zachary Kirchens

Data Imagery Editor (2D Environment)

Cedar Park, Texas, United States
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Summary

👤
Senior
🎓
Top School
Zachary Kirchens is a versatile game developer and entry-level software engineer based in Cedar Park, Texas, with nine years of hands-on experience across QA, web development, and IT support. He’s delivered process improvements and team health initiatives as an Agile Scrum Master at USAA, while sharpening QA and imagery annotation skills on data projects for Apple. A former Geek Squad Apple-certified technician, Zachary blends customer-facing troubleshooting chops with backend web work and a persistent “If I don’t know, I’ll find out” drive. Outside of work he actively ships personal flatscreen and VR game projects and is a fixture in Austin’s game dev meetups, bringing community-tested ideas into his engineering practice.
code9 years of coding experience
job3 years of employment as a software developer
bookHigh School, Information technology path, 4.02, High School, Information technology path, 4.02 at Rockport Fulton High School
bookBachelor's Degree, Computer Science w/ emphasis on software development, 2.5, Bachelor's Degree, Computer Science w/ emphasis on software development, 2.5 at Texas A&M University-Corpus Christi
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Github Skills (6)

emulation7
cpp7
multiplatform6
opengl6
vulkan5
llvm4

Programming languages (1)

C++

Github contributions (5)

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ZackXevious/MegamanMakeshift

Jun 2020 - Jul 2020

Contributions:4 commits, 3 pushes in 27 days
Contributions:3 pushes, 1 branch in 6 months
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Zachary Kirchens - Data Imagery Editor (2D Environment)