Zachary Olivier is a gameplay-focused programmer and recent University of Baltimore graduate with an 11-year background in game creation across programming, modeling, level design, QA, and project management. He frequently leads small teams, acting as lead programmer, scheduler, and organizer, and is known for strong time management and proactive communication. Zachary has built multiple complete games using varied toolchains and team sizes, and maintains an online portfolio and GitHub showcasing his programming work. He prefers hands-on development but brings the cross-disciplinary perspective of someone who ships playable experiences end-to-end. Based in Baltimore, he’s eager to transition academic and independent projects into a professional gameplay programming role.
11 years of coding experience
Associate of Applied Science, Simulation and Game Design, 3.0, Associate of Applied Science, Simulation and Game Design, 3.0 at Blue Ridge Community College
Bachelor's Degree, Simulation and Digital Entertainment, 3.5 GPA, Bachelor's Degree, Simulation and Digital Entertainment, 3.5 GPA at University of Baltimore
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