Summary
Zachary Paladino is a studio technical director and seasoned engineering leader with 14+ years crafting real-time interactive experiences and live-service games across web, mobile, and desktop platforms. He builds and scales multidisciplinary teams—technical artists, game developers, tooling and service engineers—having more than doubled his current team while driving product strategy for a multi-million dollar digital business. His background includes leading Prime Gaming’s claiming and fulfillment systems at Amazon Games, partnering with major publishers, and simplifying infrastructure to save significant costs and developer time. Equally at home in architecture and hands-on graphics programming, he ships Unity and WebGL products and experiments with small games using LoomSDK and Starling. Known for mentoring engineers in SDLC, architecture, and career growth, he combines enterprise rigor with start-up agility and a long history in digital product evolution from the early web to modern live services.
14 years of coding experience
15 years of employment as a software developer
BS CPS Computer Science, BS CPS Computer Science at University of Dayton
High School Diploma, High School Diploma at Bay Village High School