Summary
Zack Williams is a fullstack software engineer and founder based in Redwood City with four years of professional experience building tools and games at Roblox and through his company, Torpedo Software. He started programming at 12 and has since shipped games played by millions and developer tools used by thousands, combining deep product instincts with hands-on engineering. At Roblox he works on Creator Knowledge—Studio AI Assistant, tutorials, and documentation—bridging developer tooling and UX to help creators be more productive. As an independent game developer and longtime intern-turned-employee, he brings rare continuity across platform, community, and open-source education projects like Lua Learning and Fusion. Known for mentoring and community-driven work, he blends gameplay systems design with scalable fullstack development to make complex features approachable for creators.
4 years of coding experience
5 years of employment as a software developer
High School Diploma N/A, High School Diploma N/A at Jewish Educational Center
Bachelor of Science - BS Computer Science, Bachelor of Science - BS Computer Science at Brooklyn College