Zak Pacha

Director at Soxsoftware Ltd

London, England, United Kingdom
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts

Summary

👤
Senior
🎓
Top School
Zak Pacha is a director and seasoned software/game developer with 13 years of experience, currently leading Soxsoftware while continuing hands-on full‑stack development at VSTARS. He specializes in C#, C++, Java and Unity, shipping mobile and VR titles across Android, iOS and Oculus and building the accompanying server, database and REST API backends. Zak combines gameplay systems expertise—AI, networking, player controllers and interactive music mechanics—with practical deployment experience for Google Play and the App Store. An active contributor to RuneLite plugin tooling, he improved inventory management and fixed cross-plugin issues, showing a knack for stabilizing community projects. London-based and BSc‑trained in Computer Games Programming, he pairs entrepreneurial leadership with day-to-day engineering, often stepping into both frontend and backend roles on the same product.
code13 years of coding experience
job1 year of employment as a software developer
bookComputer Science & Media Studies, Computer Science & Media Studies at Graveney school
bookBachelor of Science - BS, Computer Games Programming, Bachelor of Science - BS, Computer Games Programming at University of Staffordshire
languagesEnglish
github-logo-circle

Github Skills (6)

plugin-development10
inventory-management-system10
javas10
rune10
inventory-management10
java10

Programming languages (4)

TypeScriptC#JavaKotlin

Github contributions (5)

github-logo-circle
illumineawake/illu-plugins

Feb 2021 - Apr 2022

Role in this project:
userFull-stack Developer
Contributions:20 commits, 5 PRs in 1 year 2 months
Contributions summary:Zak primarily contributed to the iUtils plugin, focusing on enhancing inventory management and interactions within the RuneLite client. They fixed null pointer exceptions, added and improved methods related to inventory handling and item manipulation. They also made fixes across multiple RuneLite plugins that rely on iUtils, and fixed alching in iPowerFighter and iRooftopAgility.
Soxs/runelite

Jun 2022 - Nov 2024

Open source Old School RuneScape client
Contributions:12 pushes in 2 years 5 months
old-schoolrunescape-clientold-school-runescaperunescape
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.
Request Free Trial