Zakaria Guenna is a software engineer based in Marrakesh with eight years of hands-on experience building games and applications, specializing in Godot and open-world game development. He spent several years as a Godot Developer at ConceptSauce Ltd, shaping interactive experiences while earlier roles included Android and web development that broadened his full-stack sensibility. A Computer Engineering graduate from ESMA Marrakech, Zakaria combines solid engineering fundamentals with practical product delivery across studios and startups. He is comfortable moving between gameplay code, tools, and platform integrations, and brings a pragmatic approach to performance and user experience in real-time systems. Though focused on games, his background in Android and web internships gives him versatility to ship cross-platform features and prototype systems quickly. Colleagues value his blend of creative problem solving and steady execution on medium-to-large scope game projects.
Contributions:28 commits, 39 pushes, 2 branches in 9 months
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