Zane Kukta

Frys Cashier at Solarus Game Engine

Mesa, Arizona, United States
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Summary

👤
Senior
🎓
Top School
Zane Kukta is a creative game developer and programmer with a decade of hands-on experience building 2D games, visual novels, and open-source tools, primarily contributing to the Solarus Game Engine and independent projects. With a background in Computer Science and a broad toolkit that includes Lua, C++, Python, Ren'Py, and pixel/music creation, he combines coding with audio, pixel art, and game design to ship polished indie experiences. He led a small studio (Zelzec Entertainment) and continues to volunteer extensive cross-disciplinary support—story guidance, audio production, asset gathering, and legal/data help—for community game projects. Based in Mesa, Arizona, Zane pairs technical work with a lifelong enthusiasm for sci‑fi, anime, and chiptune composition, a blend that often informs his game aesthetics and mechanics. An unusually steady non-drinker and non-smoker who graduated with honors, he brings reliable focus and a collaborative, community-minded approach to open-source game development.
code10 years of coding experience
job7 years of employment as a software developer
bookComputer Science, Computer Science at Arizona State University
bookHigh School, Computer Programming, High School, Computer Programming at Mesa high School
languagesEnglish
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Github Skills (22)

quest10
zelda9
rpg7
map-editor6
panda3d6
crossword6
game-development5
2d-game5
sounds5
silent4
game-engine4
java4
gamemaker4
multiplayer-game3
mkv3

Programming languages (5)

JavaC++CMakefileLua

Github contributions (5)

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Contributions:215 pushes, 1 branch, 20 issues in 6 days
Contributions:1 release, 583 commits, 553 pushes in 4 years 2 months
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Zane Kukta - Frys Cashier at Solarus Game Engine