Zeeshan Abid

Senior Software Engineer at newdays

Seattle, Washington, United States
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Summary

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Senior
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Top School
Zeeshan Abid is a Senior Software Engineer with 11 years of experience building full-stack systems and scalable cloud services, currently based in Seattle. He has shipped production services at Amazon and now contributes technical leadership and hands-on development at newdays, with a background in data pipelines, ETL, and AWS deployments. Comfortable across languages and stacks, he’s contributed to the open-source Armory3D engine—improving core rotation math and Blender integration—showing an appetite for graphics and systems-level problem solving. Zeeshan’s formal training (MS CS, USC) underpins practical experience designing APIs, Terraform modules, and backend architectures for startups and large teams. A natural problem solver and continuous learner, he pursues personal projects like game modding to explore adjacent areas of software engineering. That curiosity translates into pragmatic engineering: shipping reliable features while digging into lower-level logic when needed.
code11 years of coding experience
job7 years of employment as a software developer
bookMaster of Science - MS Computer Science, Master of Science - MS Computer Science at University of Southern California
bookBachelors of Science Computer Science, Bachelors of Science Computer Science at Lahore University of Management Sciences
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Stackoverflow

Stats
1reputation
790reached
1answer
1question
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Github Skills (13)

haxe10
blender10
game-engine10
python10
3d10
quaternions9
rendering9
render9
java6
ios6
android6
encryption6
rsa6

Programming languages (12)

C#TypeScriptC++ShellCoffeeScriptRustCHaxe

Github contributions (5)

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armory3d/armory

Sep 2019 - Sep 2019

3D Engine with Blender Integration
Role in this project:
userFull-stack Developer
Contributions:10 commits, 2 PRs, 11 comments in 3 days
Contributions summary:Zeeshan primarily focused on enhancing the 3D engine's logic and user interface through code contributions. They implemented features such as an "open folder" button, and converted rotation calculations from Eular to Axies and Vector. Additionally, they improved rotation calculations and added new rotation options to the node editor. The user's work spanned both the engine's core logic (Haxe) and the Blender integration (Python), demonstrating a full-stack approach to development within this 3D engine project.
blender3d-enginerenderinghaxegame-engine
zeeshan595/Neural-Network

Sep 2016 - Oct 2020

Contributions:1 release, 22 pushes, 3 branches in 4 years 1 month
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Zeeshan Abid - Senior Software Engineer at newdays