Summary
Zeke Chan is a Framework Engineer and Technical Writer with a decade of experience building and documenting HTML5 games and developer tools, currently shaping Phaser Studio’s framework and docs. He pairs hands-on JavaScript/TypeScript and PhaserJS expertise—with 1,200+ GitHub contributions over the past year—with a background as a technical artist and frontend game developer on projects like Aavegotchi and Multiverse Run. Zeke excels at migrating and modernizing documentation, producing developer-friendly tutorials, and creating educational templates that help teams ship faster. His prior roles in academia and agency settings give him uncommon strength in project management, budgeting, and coordinating distributed teams. Known for turning complex game logic into clear, reusable examples, he helps teams not just adopt technology but teach it effectively.
10 years of coding experience
11 years of employment as a software developer
Bachelor of Science (B.Sc.), Web Page, Digital/Multimedia and Information Resources Design, Bachelor of Science (B.Sc.), Web Page, Digital/Multimedia and Information Resources Design at Multimedia University