Zeyu Li

Software Engineer at Google

Mountain View, California, United States
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Summary

👤
Senior
🎓
Top School
Zeyu Li is a software engineer with a decade of experience specializing in computer vision and applied machine learning, currently building at Google after multi-year roles at Meta and Apple. His background spans VR/AR, driverless-car perception, and real-time rendering, with hands-on experience in Unity3D, UE4, and stereo panorama and street-view processing from roles at Jaunt VR and HERE Technologies. He has led core vision efforts at Magic Leap and co-founded an imaging startup, blending research-grade algorithm design with production engineering. Based in Mountain View, he pairs a PhD-level AI foundation with practical system delivery, often bridging deep learning models and graphics pipelines. An uncommon thread in his profile is sustained work across both consumer AR/VR and large-scale mapping systems, giving him a rare perspective on perception problems at multiple scales.
code10 years of coding experience
job11 years of employment as a software developer
bookDoctor of Philosophy (PhD), Artificial Intelligence, Computer Science, Doctor of Philosophy (PhD), Artificial Intelligence, Computer Science at University of California, Berkeley
bookMaster's degree, Pattern Recognition and Intelligence System, Master's degree, Pattern Recognition and Intelligence System at Huazhong University of Science and Technology
languagesEnglish, Chinese
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Github Skills (56)

debugging10
cg10
direct3d10
graphics-programming10
opengl10
directx10
shader9
vulkan9
renderdoc9
shaderlab8
rendering8
game-programming8
engine7
unity-shader7
gpu-programming7

Programming languages (5)

C++ShellJavaScriptShaderLabObjective-C

Github contributions (5)

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hungry0/OpenGL-Framework

Sep 2018 - Aug 2019

Contributions:70 commits, 61 pushes in 11 months
Contributions:58 commits, 68 pushes, 1 branch in 2 months
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