Summary
Zhuo Tao is a founder and machine learning engineer with 11 years of experience building large-scale AI systems and game/robotics simulation at the intersection of research and production. After leading ML-driven behavior authoring, distributed RL training, and simulation work at Unity, he founded Determinant AI to provide an AI Agent SDK for intelligent characters in immersive Roblox experiences. His background includes building petabyte-scale data pipelines and cross-device graph algorithms at Drawbridge, as well as RL and imitation-learning solutions for realistic motion and personalized decision systems. He has a strong track record of shipping end-to-end systems—from distributed training and low-latency serving to synthetic data for fraud detection—and published work on mitigating class imbalance in temporal sequences. Based in the San Francisco Bay Area, he combines deep technical breadth with product-focused entrepreneurship, translating advances in RL and simulation into developer-facing tools.
11 years of coding experience
8 years of employment as a software developer
Computer Science, Computer Science at University of Wisconsin-Madison