Zodie Woolsey is a founder and lead engineer with nine years of software development experience, building BarkVR—an open-source social XR platform rooted in Godot 4.x and decentralized protocols. She combines hands-on systems work (Matrix integration, WebRTC peer-to-peer networking, cross-platform deployments) with community-led product strategy and sustainable funding models outside venture capital. Her background spans full-stack modernization, clinical robotics support, AI-driven document tooling, and educational tech, which informs BarkVR’s collaborative creation and asset-sharing features. Known for translating user feedback directly into transparent development priorities, she runs the project through GitHub, Discord, and Matrix while taking custom development engagements. Based in the United States and schooled in computer science, she’s targeting a full platform release by 2027 and prioritizes platform independence and creator empowerment.
Open source social vr platform, Godot matrix client, XR collaborative creation tool! (WIP)
Contributions:6 releases, 2 reviews, 12 PRs in 3 years 3 months
godotaraugmented-realitymatrixmit-license
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